New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Crucigrama de Vida y Comunidad
 

Crossword Puzzle

Crucigrama de Vida y ComunidadOnline version

Llena correctamente la actividad

by Inea Javier
1

Proceso formativo y continuo para valorar el avance, logros y aprendizajes significativos de las personas educandas a lo largo de los módulos.

2

Figura educativa que facilita, apoya y acompaña el diálogo de saberes dentro de los círculos de estudio.

3

Espacio social, cultural y territorial articulador donde interactúan las personas educandas y eje central del aprendizaje del campo formativo.

4

Bagaje de conocimientos, vivencias y experiencias previas que poseen los adultos y que constituyen el punto de partida del aprendizaje.

5

Herramienta pedagógica fundamental basada en el intercambio horizontal, la escucha activa y el respeto mutuo entre asesores y educandas.

6

Estado integral de bienestar físico, mental, social y ambiental; eje central de múltiples proyectos del campo formativo.

7

Unidades formativas de aprendizaje práctico (3 por módulo: VyC 1, VyC 2 y VyC 3; 9 en total) que articulan los conocimientos con la acción comunitaria.

8

Institución encargada de la educación alfabetizadora y básica para jóvenes y adultos.

6
1
3
7
5
2
8
4
Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.