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SAMR Sort Activity

After reviewing the SAMR resources, use this game where you match real learning scenarios to a level of the SAMR Model.

S-Substitution (Tech acts as a direct tool substitute, with no functional change)
A-Augmentation (Tech acts as a direct tool substitute, with functional improvement)
M-Modification (Tech allows for significant task redesign)
R-Redefinition (Tech allows for the creation of new tasks, previously inconceivable)

technology learning
2 times made

Created by

Michael Bloemsma
Michael Bloemsma
United States

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    Michael Bloemsma
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