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Soluciona el Ahorcado

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Soluciona el Ahorcado

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Los participantes deben completar el ahorcado sobre la Programación Orientada a Objetos

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Soluciona el Ahorcado
 

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Soluciona el AhorcadoOnline version

Los participantes deben completar el ahorcado sobre la Programación Orientada a Objetos

by LISBETH FLORES
1

Plantilla que define las propiedades y comportamientos de los objetos.

2

Instancia de una clase que contiene datos y métodos.

3

Mecanismo que permite a una clase adquirir propiedades y métodos de otra.

4

Capacidad de diferentes clases para ser tratadas como instancias de la misma clase base.

5

Función definida dentro de una clase que describe un comportamiento de los objetos.

6

Característica o propiedad que define el estado de un objeto.

7

Práctica de ocultar los detalles internos de un objeto y exponer solo lo necesario.

8

Un objeto creado a partir de una clase específica.

9

Conjunto de métodos que una clase debe implementar, permitiendo la interacción entre diferentes clases.

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