New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Conceptos Clave

Riddle

Played 0

About this activity

Adivina conceptos de programación.

Created by

Puerto Rico

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Conceptos Clave
 

Conceptos ClaveOnline version

Adivina conceptos de programación.

by Ariana
1

Proceso de dar instrucciones a una computadora para realizar una tarea.

Pistas

Guía para la máquina

Plan de acción

2

Conjunto de instrucciones finitas y definidas para resolver un problema.

Pistas

Paso a paso

Secuencias ordenadas

3

Conjunto de instrucciones escritas en un lenguaje de programación.

Pistas

Texto ejecutable

Conjunto de líneas

4

"lengua" artificial que le permite a un programador escribir instrucciones que una computadora puede entender.

Pistas

Conjunto de palabras

Herramienta de comunicación

5

Conjunto de reglas que definen cómo se deben escribir las instrucciones en un lenguaje de programación.

Pistas

Gramática de código

Normas de escritura

6

Lenguaje fundamental de las computadoras; solo 0 y 1.

Pistas

Sistema de base 2

Dígitos básicos

7

Espacio en la memoria para almacenar un valor que puede cambiar.

Pistas

Puede variar

Almacena datos

8

Su valor no puede cambiar una vez definido.

Pistas

Valor fijo

Inmutable

9

La información con la que trabaja un programa.

Pistas

Conjunto de valores

Entrada de información

10

Forma de organizar y almacenar datos para que se puedan manejar de manera eficiente.

Pistas

Formato de almacenamiento

Organización de datos

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.