New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Educaplay #4: Scramble de análisis de mensajes mediáticos

Unscramble Letters

Played 0

About this activity

Desarma conceptos para analizar mensajes.

Created by

Colombia

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Educaplay #4: Scramble de análisis de mensajes mediáticos
 

Unscramble Letters

Educaplay #4: Scramble de análisis de mensajes mediáticosOnline version

Desarma conceptos para analizar mensajes.

by Víctor Hugo Pava Vega
1

Conjunto de ideas, emociones o información que se transmite de un emisor a un receptor.

2

Conjunto de receptores a los que va dirigido un texto, video o campaña, con sus propias expectativas y contextos.

3

Propósito o finalidad que busca lograr quien produce el contenido, ya sea informar, persuadir o vender.

4

Actitud emocional y estilo de lenguaje que transmite el mensaje y afecta su interpretación.

5

Circunstancias y entorno en los que se crea y se recibe un mensaje, que influyen en su significado.

6

Quien crea el contenido y decide cómo presentar ideas, imágenes y fuentes.

7

Punto de vista desde el cual se analiza el contenido, incluyendo sesgos y experiencias propias.

8

Datos, hechos o archivos que respaldan las afirmaciones y permiten evaluar su veracidad.

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.