New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Caperucita Roja: cuento clásico

Slideshow

Played 0

About this activity

Cuento clásico de Caperucita Roja

Created by

Guatemala

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Caperucita Roja: cuento clásico
 

Caperucita Roja: cuento clásicoOnline version

Cuento clásico de Caperucita Roja

by Venessa Melgar
1

Introducción

Caperucita Roja es un cuento popular europeo. Una niña valiente lleva una cesta a su abuela, cruzando el bosque.

2

Personajes

Personajes principales: Caperucita Roja, la abuela, el lobo y el cazador. Cada uno representa rasgos y riesgos posibles.

3

Escenario

Ambientado en un bosque y una casa de campo. El viaje de la niña desencadena la acción y las decisiones posteriores.

4

Trama - Inicio

Caperucita se detiene a recoger flores para la abuela, desobedeciendo las instrucciones de su madre y su consejo.

5

Trama - Conflicto

El lobo engaña a Caperucita y toma rumbo primero a la casa de la abuela, con planes peligrosos.

6

Trama - Clímax

Clímax: el lobo devora a la abuela y espera a Caperucita. La criatura representa el engaño y el riesgo.

7

Resolución

Resolución: un cazador llega, salva a Caperucita y a la abuela, y el lobo es derrotado. Aprendizaje sobre obedecer.

8

Morales y temas

Morales y temas: obediencia, precaución ante desconocidos, y la curiosidad infantil. El cuento advierte sobre riesgos reales.

9

Vocabulario clave

Vocabulario clave: caperucita, cesta, bosque, lobo, abuela, cazador, flores, obedecer, desobedecer, peligro, prudencia, valentía.

10

Adaptaciones modernas

Adaptaciones modernas: versiones actuales enfatizan la valentía de Caperucita y críticas sociales, manteniendo la moraleja de precaución.

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.