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AA # 2 DAI2109 - 2025

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Actidad Asíncrona # 2 de Aplicaciones de la Informática en la Educación II

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El Salvador

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AA # 2 DAI2109 - 2025
 

AA # 2 DAI2109 - 2025Online version

Actidad Asíncrona # 2 de Aplicaciones de la Informática en la Educación II

by Santos Eliseo Canales Canales
1

¿Cuál de estas tecnologías superpone elementos digitales en el mundo real, permitiendo interactuar con ambos?

2

¿Qué concepto describe un entorno 100% digital y simulado donde los usuarios se sumergen completamente usando dispositivos especializados?

3

Un entorno digital persistente donde múltiples usuarios pueden interactuar a través de avatares se conoce como:

4

El concepto de una red de mundos virtuales interconectados, donde las personas pueden moverse libremente y socializar, se define como:

5

Un diseñador de interiores utiliza una aplicación en su teléfono para visualizar cómo se vería un nuevo sofá en la sala de estar del cliente. ¿Qué tecnología está utilizando?

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