New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Oculus Rift: A to Z VR Quiz

Alphabet

Played 0

About this activity

Guess a VR term for each letter.

Created by

Colombia

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Oculus Rift: A to Z VR Quiz
 

Oculus Rift: A to Z VR QuizOnline version

Guess a VR term for each letter.

by Juan manuel Morales
A
B
C
D
E
F
G
H
I
J
L
M
N
O
P
Q
R
S
T
U
V
X
Y
Z

Empieza por A

3D audio technique to place sound around you in VR.

Empieza por B

Stations that emit signals to calculate the headset's spot in space.

Empieza por C

Handheld input device used to interact with the virtual world.

Empieza por D

Visual output device that shows the scene to the wearer.

Empieza por E

Design focus on comfort and usability during long VR sessions.

Empieza por F

Extent of the visible area through the lenses.

Empieza por G

Natural hand or body movement used to control the experience.

Empieza por H

Device worn on the head that provides the screen and sensors.

Empieza por I

Distance between the centers of the eyes used to align the lenses.

Empieza por J

Control stick used to steer or interact in games.

Empieza por L

Delay between user actions and the resulting display.

Empieza por M

Movement tracked to update the scene in real time.

Empieza por N

Sensation of sickness often linked to VR movement.

Empieza por O

Company behind the PC-based headset that popularized consumer VR.

Empieza por P

Ability to track location in 3D space rather than only orientation.

Empieza por Q

Mathematical representation used to rotate objects in 3D space.

Empieza por R

Software component that creates images from 3D data.

Empieza por S

Two slightly different images used to create depth perception.

Empieza por T

Process of determining the headset's position and orientation in space.

Empieza por U

Speed at which images are refreshed on the display.

Empieza por V

Portion of the scene visible on the display.

Empieza por X

Abbreviation for the umbrella term covering immersive technologies like VR, AR and MR.

Empieza por Y

Rotation around the vertical axis in 3D orientation.

Empieza por Z

Depth axis used to move forward or backward in 3D space.

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.