New game
Download
Get Academic Plan
Share game
Quiz
Quiz

RELAMPAGO

Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

RELAMPAGO

Quiz

Played 4

About this activity

A ganar!

Created by

Colombia

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
RELAMPAGO
 

RELAMPAGOOnline version

A ganar!

by Kevin Paredes
1

La teoría educativa ofrece un marco para construir una instrucción efectiva, más allá de solo contenido, práctica y “talento”

2

La Teoría de la Autodeterminación afirma que solo importan la competencia y la autonomía; la relación no es un requisito.

3

Enseñar “como me enseñaron” puede funcionar, pero su eficacia se basa más en la suerte que en la evidencia.

4

Existe una teoría unificada que explica completamente cómo aprender y enseñar en todos los contextos.

5

Las técnicas que reducen la carga cognitiva siempre benefician a los aprendices expertos.

6

El modelo 4C/ID propone tareas auténticas, práctica con variaciones y apoyo “just-in-time” para construir modelos mentales

7

Los 9 eventos de Gagné incluyen captar la atención, conectar con aprendizajes previos, practicar, recibir retroalimentación y evaluar el desempeño

8

El propósito del editorial es convencer a educadores de GME de que la teoría tiene valor práctico para su enseñanza.

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.