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Capítulo 6: JavaScript - Preguntas rápidas

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Desafío de Capítulo 6: JavaScript. ¡A probar tus skills!

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Argentina

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Capítulo 6: JavaScript - Preguntas rápidas
 

Capítulo 6: JavaScript - Preguntas rápidasOnline version

Desafío de Capítulo 6: JavaScript. ¡A probar tus skills!

by juana rodrigueznicosia
1

¿Qué evento se dispara cuando la página termina de cargar?

2

¿Qué método se usa para dibujar líneas en un canvas?

3

¿Qué propiedad devuelve la cantidad de elementos en un arreglo?

4

En JavaScript, ¿qué método permite crear una función anónima para eventos?

5

¿Qué función devuelve el ángulo entre dos puntos en un plano?

6

¿Qué operador se usa para concatenar cadenas en JavaScript?

7

¿Qué método se usa para empezar un bucle que se ejecuta al menos una vez?

8

¿Qué objeto representa la ventana del navegador en JS?

9

¿Qué método se usa para conseguir un elemento por su ID?

10

¿Qué propiedad de un Canvas se usa para repetir una textura?

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