New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

PEMBELAJARAN PLUG DAN UNPLUG

Quiz

Played 0

About this activity

Soal untuk meningkatkan pemahamn peserta KKA

Created by

Indonesia

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
PEMBELAJARAN PLUG DAN UNPLUG
 

PEMBELAJARAN PLUG DAN UNPLUGOnline version

Soal untuk meningkatkan pemahamn peserta KKA

by RIZAL TAUFIQ HIDAYATULLOH
1

Siswa diminta menyusun langkah-langkah cara menanam tanaman dengan urutan logis di papan tulis.

2

Guru IPS mengajak siswa membuat infografis digital tentang arus perdagangan antar daerah menggunakan Canva.

3

Dalam pelajaran Bahasa Indonesia, siswa memainkan permainan kartu “Urutkan Cerita” untuk membangun paragraf yang runtut.

4

Siswa menggunakan Scratch untuk membuat animasi dialog antara tokoh proklamator dalam pelajaran PPKn.

5

Guru Matematika meminta siswa menebak pola bilangan melalui permainan tebak angka berurutan tanpa alat bantu digital.

6

Guru IPA mengarahkan siswa menjalankan simulasi gaya gravitasi dengan aplikasi PhET di laptop.

7

Dalam pelajaran PAI, siswa melakukan permainan peran (role play) tentang proses wudu secara berurutan dan sistematis.

8

Guru Seni Budaya mengajak siswa membuat pola simetris menggunakan aplikasi menggambar digital.

9

Guru Bahasa Inggris menggunakan Kahoot! untuk menguji pemahaman kosakata melalui kuis daring.

10

Guru Penjas mengajak siswa membentuk pola barisan sesuai instruksi yang mengikuti algoritma sederhana (misal: maju 3 langkah, belok kanan, putar balik).

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.