New game
Download
Get Academic Plan
Share game
Alphabet
Alphabet

Random

Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Random

Alphabet

Played 2

About this activity

Tebak kata bertema sekolah untuk tiap huruf.

Created by

Indonesia

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Random
 

RandomOnline version

Tebak kata bertema sekolah untuk tiap huruf.

by Raufah Ardani
A
B
C
D
E
F
G

Starts with A

Kegiatan dan ilmu yang berkaitan dengan penilaian, pembelajaran, serta prestasi siswa.

Starts with B

Proses memperoleh pengetahuan, keterampilan, dan pemahaman melalui latihan dan pengalaman.

Starts with C

Kemampuan berpikir kritis dan memahami materi pelajaran dengan baik.

Starts with D

Pembelajaran melalui internet dan media digital yang dilakukan di kelas.

Starts with E

Kegiatan non-pelajaran yang memperkaya minat siswa di luar jam sekolah.

Starts with F

Sarana pendukung pembelajaran seperti ruang kelas, peralatan, dan infrastruktur.

Starts with G

Orang pengajar yang membimbing siswa dalam memahami pelajaran.

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.