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Clash Royale Alphabet Quiz

Alphabet

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About this activity

Royale terms for A–Z

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United States

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Clash Royale Alphabet Quiz
 

Clash Royale Alphabet QuizOnline version

Royale terms for A–Z

by Liam Ceaser
A
B
C
D
E
F
G
H
I
J
K
L
M
N
P
Q
R
S
T
U
V
W
X
Y
Z

Starts with A

Ranged infantry card armed with a bow, effective against light troops.

Starts with B

Melee frontline fighter with high health and tanky presence.

Starts with C

Ground-area defense building that targets approaching troops.

Starts with D

Flying attacker with splash damage and airborne threat.

Starts with E

Dual-stun spellcaster that zaps targets and stuns nearby foes.

Starts with F

Spell that deals area damage and can clear clustered units.

Starts with G

Small melee unit that bites and trades quickly with enemies.

Starts with H

Mounted offensive unit that charges toward enemy towers.

Starts with I

Small ice projectile that freezes a target briefly when hit.

Starts with J

Close-combat engagement between two units or lanes (contextual term).

Starts with K

Melee armored fighter with solid health and steady DPS.

Starts with L

Rambo-like attacker that drops a damage aura on death.

Starts with M

Flying melee attacker with solid durability and offense.

Starts with N

Ranged caster summoning bats while fighting on her own.

Starts with P

Heavy melee unit with high damage and strong frontline presence.

Starts with Q

Legendary air or ground defender in some Royale variants.

Starts with R

Ranged siege unit targeting enemy buildings from afar.

Starts with S

Low-cost, quick troops that distract and chip away at enemies.

Starts with T

Spell that pulls and groups enemy units within its area.

Starts with U

Enhancement process to boost a card's performance.

Starts with V

Centrally focused troop with spinning attack against ground units.

Starts with W

Caster that spawns additional attackers to overwhelm foes.

Starts with X

Long-range siege weapon that targets towers and structures.

Starts with Y

Big melee fighter that shreds heavier troops and spawns helpers.

Starts with Z

Tiny, fast defenders delivering stuns and quick hits.

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