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Conceptos clave de tarjetas gráficas

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Aventura GPU
 

Aventura GPUOnline version

Conceptos clave de tarjetas gráficas

by Deimer Muentes
A
B
C
D
E
F
G
I
J

Empieza por A

Conjunto de componentes y reglas que estructuran el procesamiento gráfico.

Empieza por B

Vía de alta velocidad que transfiere datos entre la GPU y la memoria de video.

Empieza por C

Modelo de paralelismo y conjunto de herramientas de NVIDIA para ejecutar programas en paralelo.

Empieza por D

API de gráficos y sonido de Microsoft para desarrollo de juegos en Windows.

Empieza por E

Capacidad de consumir menos energía manteniendo rendimiento dentro de límites térmicos.

Empieza por F

Memoria dedicada para almacenar cada cuadro antes de mostrarse en la pantalla.

Empieza por G

Unidad de procesamiento especializada en operaciones de gráficos y realimentación visual.

Empieza por I

Conjunto de líneas que permite comunicar la tarjeta con la placa base a alta velocidad.

Empieza por J

Variación temporal en la llegada de señales, puede afectar suavidad de imágenes.

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