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¿Qué estrategia usarías?

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Casos reales: ABJ, Gamificación y Juego Serio

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¿Qué estrategia usarías?
 

¿Qué estrategia usarías?Online version

Casos reales: ABJ, Gamificación y Juego Serio

by Valentina Valeri Cabello
1

Una profesora de 4° basico utiliza Kahoot para repasar ciencias. Los estudiantes acumulan puntos, aparecen rankings y reciben insignias por participacion.

2

Una psicopedagoga utiliza Cortex Challenge para fortalecer funciones ejecutivas en niños durante intervención.

3

Estudiantes de medicina utilizan un simulador digital para practicar procedimientos clínicos.

4

Una docente crea una narrativa donde sus estudiantes son exploradores espaciales que deben completar misiones y ganar insignias durante el semestre.

5

Un terapeuta ocupacional utiliza Jenga adaptado para trabajar control inhibitorio y motricidad fina.

6

Niños utilizan un videojuego creado específicamente para aprender matemáticas.

7

Una profesora agrega niveles, recompensas y desafios a actividades tradicionales sin usar un juego especifico.

8

Un educador utiliza Dixit para estimular lenguaje oral, inferencias y creatividad.

9

Una aplicación fue diseda específicamente para enser lectura inicial mediante misiones interactivas.

10

Una docente usa Splittissimo para enser fracciones en aula.

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