New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Unidad 2- Cuestionario de comprensión

Quiz

(13)
Played 111

About this activity

Completa el cuestionario de comprensión.

Created by

Argentina

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Unidad 2- Cuestionario de comprensión
 

Unidad 2- Cuestionario de comprensiónOnline version

Completa el cuestionario de comprensión.

by Maria Laura
1

¿Cómo se define el software educativo?

2

¿Cuál de las siguientes características corresponde al software educativo?

3

¿Cuál de los siguientes recursos pertenece a la categoría de programas simuladores?

4

¿Qué permiten las herramientas de autor?

5

Según el material "Recursos digitales para la enseñanza", ¿qué debe orientar la selección de recursos digitales?

6

¿Cuál es la principal finalidad de los programas instructivos?

7

¿Cuál de los siguientes recursos es un ejemplo de herramienta de producción?

8

Según David Wiley, un objeto de aprendizaje puede definirse como

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.