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Pilares de la Programación Orientada a Objetos

Quiz

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About this activity

Quiz sobre POO

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Mexico

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Pilares de la Programación Orientada a Objetos
 

Pilares de la Programación Orientada a ObjetosOnline version

Quiz sobre POO

by Rico Aguilar Josue Fernando
1

Que es un paradigma de programación?

2

En que esta basando la POO?

3

¿Qué característica permite crear una clase base y extenderla en una o más clases derivadas?

4

¿Qué concepto permite que un objeto se comporte de diferentes maneras según el contexto?

5

¿Qué pilar se centra en determinar qué funciones relevantes de un objeto?

6

¿Qué pilar es fundamental para evitar el acoplamiento y exponer menos detalles de implementación?

Explicación

Es un modelo o un estilo de programación que proporciona unas guías acerca de cómo trabajar con él

se emplea para estructurar un programa en piezas simples y reutilizables de planos de código (clases) para crear instancias individuales de objetos.

La herencia facilita la reutilización de código y la jerarquía de clases.

El polimorfismo permite usar una misma interfaz para múltiples formas de objeto.

La abstracción sirve para mostrar las características y comportamientos esenciales de un objeto

La encapsulación reduce el acoplamiento al ocultar la implementación.

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