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Design & Technology Tools Challenge

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Tools in design tech

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Mauritius

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Design & Technology Tools Challenge
 

Design & Technology Tools ChallengeOnline version

Tools in design tech

by Sendylen Moodely
1

Image shows a tool used for driving nails. Which tool is this?

2

Which tool is this?

3

Which one is used to drill holes vertically and accurately?

4

Image shows a machinery used to curve blades through a workpiece. Which tool is this?

5

Image shows a calibrated cylindrical tool with sliding scale. Which tool is this?

6

Which tool has a sharp and retractable blade?

7

How to hold metal pieces firmly in place?

8

To which tool does this belong to?

9

Which tool is used to sand large surface areas of wood?

10

Name of the tool

11

What is a quick way to boost engagement in a video or presentation?

12

Which technique helps maintain good pacing?

13

What is an effective way to involve the audience?

14

How should visuals be used to entertain effectively?

15

What role can music or sound play in entertainment?

16

How should the structure of content be organized for entertainment?

17

What is a good way to introduce a surprise element?

18

What interactivity method enhances engagement?

19

What accessibility tip supports entertainment for all audiences?

20

Why is a quick feedback loop valuable after a session?

Feedback

Hammers drive nails; pliers may grip, screwdrivers turn screws, wrenches tighten bolts.

Handsaws cut by hand with a back-and-forth stroke; jigsaws have a powered blade.

A drill press is stationary and provides precise vertical drilling.

Bandsaws cut curves with a long, powered blade generally used for wood.

Vernier calipers measure external and internal dimensions; micrometers are for small precise gaps.

Utility knives are general-purpose; X-acts are for craft; chisels cut; razors are specialty.

A vise grips and holds work; clamps secure it temporarily.

Routers hollow out edges; sanders smooth surfaces.

Orbital sanders move the pad in small orbits for finish sanding.

Spirit levels check horizontal/vertical alignment using a bubble.

Storytelling with examples makes content relatable and memorable; monotone talks and lacking visuals reduce engagement.

Mixing durations and cuts keeps viewers interested; repetitive scenes slow pace.

Active questions and polls foster participation and attention.

Visuals support memory and clarity; too much text hurts readability.

Music can heighten mood and pacing when used appropriately.

A familiar structure helps audiences follow and stay engaged.

Surprises renew interest and reward attention when meaningful.

Interactivity makes participation easier and memorable.

Captions and alt text broaden reach and comprehension.

Immediate feedback highlights successes and opportunities for refinement.

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