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VIII B_Kuis Scratch: Benar/Salah & Pilihan Ganda

Quiz

Played 26 %Accuracy 78 Average time 02:45

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Kuiz Scratch KKA - VIII B

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Indonesia

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VIII B_Kuis Scratch: Benar/Salah & Pilihan Ganda
 

VIII B_Kuis Scratch: Benar/Salah & Pilihan GandaOnline version

Kuiz Scratch KKA - VIII B

by AULIYA RAHMADEA HADI
1

Blok ask dan wait digunakan untuk menampilkan pertanyaan dan menerima jawaban dari pengguna.

2

Variabel answer harus dibuat sendiri oleh pengguna sebelum digunakan.

3

Operator = digunakan untuk menjumlahkan angka dalam kuis Scratch.

4

Kita bisa menambahkan skor menggunakan blok change skor by 1.

5

Struktur if...then...else hanya bisa digunakan satu kali dalam satu proyek Scratch.

6

Fungsi dari blok ask [pertanyaan] and wait adalah...

7

Jawaban pengguna akan otomatis tersimpan di variabel...

8

Blok if answer = "Jakarta" berfungsi untuk...

9

Blok say "Betul!" digunakan untuk...

10

Untuk menyimpan skor pemain, kita memerlukan...

11

Jika pengguna menjawab salah, kita bisa menggunakan...

12

Struktur if...then...else berguna untuk...

13

Apa fungsi dari list dalam pembuatan kuis di Scratch?

14

Dalam kuis Scratch, variabel skor biasanya diubah ketika...

15

Kapan variabel answer akan berubah?

16

Isian Singkat (1) - Untuk menambahkan skor setiap kali objek tertangkap, kita bisa menggunakan blok

17

Isian Singkat (2) - Untuk membuat timer mundur dari 30, kita bisa menggunakan set waktu to ___.

18

Isian Singkat (3) - if skor = 100 then digunakan untuk memeriksa apakah nilai skor sudah mencapai ___.

19

Isian Singkat (4) - Variabel yang digunakan untuk menunjukkan tingkat kesulitan dalam game biasanya dinamakan ___.

20

Isian Singkat (5) - Blok yang digunakan untuk menunggu dalam waktu tertentu adalah ___.

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