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Educaplay vs Kahoot: which one fits your classroom?

Kahoot is the live quiz show. Educaplay is the game maker. They overlap on one thing, a quiz played from the big screen with a game PIN, and differ on almost everything else.

If what you want is the whole class shouting answers at a projector, Kahoot has spent years polishing exactly that. If you want your students to practice on their own with a crossword, a word search, a matching game, an interactive map or a quiz, with no cap on how many can play and no account for any of them, Educaplay gives you more on the free plan.

Best for

Educaplay

Teachers who want a free tool for practice and review in many formats, for classes of any size, playable in class, at home or on paper, and inside Google Classroom, Teams, Moodle or Canvas.

Best for

Kahoot!

Teachers who mostly run live, whole-class quiz competitions and are happy with quiz and true/false questions for up to 40 players on the free plan.

Educaplay vs Kahoot at a glance

Feature Educaplay Kahoot!
Free plan Basic: free, no time limit, no card Kahoot! Go: free
Players per game on the free plan Unlimited, even at the same time 40 per live session (K-12 teachers)
Games you can create for free Unlimited (after your fifth game, one new game per hour) No stated limit
Activity types 20 game types: quiz, crossword, word search, matching, memory, fill in the blanks, map quiz, dictation, riddle, Froggy Jumps, AsterQuiz and more Quiz and true/false on the free plan; more question types on paid plans
Live, whole-class play Multiplayer Session (Froggy Jumps) and Challenges with a Game Pin, included free Live kahoots with a game PIN, its core feature
Do students need an account? No: a nickname, a guest code or an optional account No: game PIN and nickname
AI generator on the free plan Ray, 5 games to try it Not on the free plan; from Kahoot!+ Bronze
Play on paper Printable PDF of up to 5 games free, unlimited from the Academic plan Not a feature of the product
LMS integrations (Moodle, Canvas, LTI) 5 trial uses free; unlimited from the Academic plan With Kahoot! EDU institutional licenses
Reports on the free plan Score and time per game, last month Reports included; advanced reports from Kahoot!+ Gold
Ads on the free plan Yes (removed from the Advanced plan) No ads; the free plan limits features instead
First paid plan Advanced: no ads, no pause between creations, more use of Ray, 3 months of Reports Kahoot!+ Bronze: raises the cap to 50 players and adds the AI generator

Prices and limits checked on September 30, 2026

Two different tools

Kahoot was built around one moment: the teacher at the front, the question on the screen, thirty phones lighting up. Everything in it serves that moment, from the music to the podium at the end. It works, and teachers love it for a reason.

Educaplay was built around the content. You put in your words, questions, images or a map, and you get a game your students can play in class, at home, on paper or inside your LMS. The live competition is one of the ways to play it, not the only one. That difference explains every row in the table above.

What you get for free

Educaplay's Basic plan has no cap on games or players. You can make as many games as you want (one per hour after your first five) and share each one with your whole grade at once. It shows ads and keeps your Reports for a month, and the games are public.

Kahoot! Go is also free, with a different trade-off: no ads, but a limit of 40 players per live session for K-12 teachers and only the quiz and true/false question types. To host a bigger class you move to a paid plan, starting at 50 players with Kahoot!+ Bronze.

Game types versus question types

This is the widest gap. Kahoot has one game, the quiz, and grows it with question types: polls, puzzles, type-answer, sliders, most of them on paid plans. Educaplay has 20 games, each with its own mechanics. A word search and a crossword drill spelling; a matching game and a memory game drill pairs; a map quiz drills geography or anatomy; a dictation drills listening; a fill-in-the-blanks drills grammar. All of them are free, and all of them are graded automatically.

If your lesson is "who knows this?", a quiz is enough. If your lesson is "practice this until it sticks", the format matters, and that is where Educaplay pulls ahead.

Playing live versus practicing alone

Educaplay's live mode is the Multiplayer Session, a Kahoot-style race on Froggy Jumps with a game pin, a leaderboard and a podium. It is included on the free plan with no player cap. Challenges string several games into a competition your students play at their own pace, also with a pin.

Where Kahoot still wins is polish: the music, the timing, the show. If live play is most of what you do, try both with your class before deciding.

Google Classroom, Teams and your LMS

On Educaplay, a game can be posted to Google Classroom or Microsoft Teams, or added to Moodle, Canvas and other LTI platforms, and the score lands in the gradebook. The free plan includes 5 trial uses; the Academic plan makes them unlimited. On Kahoot, LTI integrations with your LMS come with the Kahoot! EDU licenses for institutions.

Reports

Both show you who played and how they did. Educaplay's free plan keeps score and time per game for the last month; the Academic plan keeps a year, adds every answer each student gave and exports to Excel or Google Sheets. Kahoot's free plan includes reports and reserves the advanced ones for its Gold plan and above.

Ads and prices

Educaplay's free plan is supported by ads, in the games and in the catalog, and the Advanced plan removes them. Kahoot's free plan has no ads and limits features instead. Which is better depends on what you would rather give up: an ad-free screen, or the 40-player cap.

The first paid step is cheap on both sides. Educaplay's Advanced plan costs 57.00 USD a year (4.75 USD a month billed annually). Kahoot!+ Bronze starts at $36 a year for US teachers when billed annually; Kahoot prices vary by country, so check its plans page for yours. Limits and prices on this page were checked on September 30, 2026 on each product's own plans page.

Which one should you pick?

Pick Kahoot if live quiz competitions are your main format and 40 players is enough. Pick Educaplay if you want practice games in many formats, unlimited players, students without accounts and a free way into Google Classroom, Teams, Moodle or Canvas. Many teachers use both: Kahoot for the Friday show, Educaplay for the practice that fills the week.

Frequently asked questions

Is Educaplay a good Kahoot alternative?

Yes, if you want more than live quizzes. Educaplay has 20 game types, unlimited players on the free plan and a live multiplayer mode with a game pin. It shows ads on the free plan, and Kahoot's live experience is more polished.

Can I play Educaplay live, like a kahoot?

Yes. The Multiplayer Session runs Froggy Jumps as a live race with a game pin, leaderboard and podium, and Challenges turn several games into a competition. Both are included on the free plan.

Do students need an account on either tool?

No. On Educaplay they type a nickname or use a guest code; on Kahoot they enter the game PIN and a nickname.

How many students can play at once?

On Educaplay's free plan there is no limit. On Kahoot! Go, the free plan for K-12 teachers, up to 40 per live session; paid plans raise it to 50, 100, 200 or 800.

Is Educaplay free?

Yes. The Basic plan is free with no time limit and no card. It includes unlimited games and players, all 20 game types, sharing by link, QR or embed, and 5 trial uses of Ray, the AI assistant, and of each integration.

Does Educaplay work with Google Classroom?

Yes. You post the game to a class and the score goes to the Classroom gradebook. The free plan includes 5 trial uses; the Academic plan makes them unlimited.

Try Educaplay with your class

Free, no card needed. Your whole class can play at once, with no cap on players.