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How to share your games with your players

How to share your games with your players

We are committed to continuously improving your experience; some elements of the video interface may not match the current one.

Seven ways to share a game

  • Direct link: the fastest way. It works for email, messaging or virtual classrooms.
  • QR code: ideal for in-person sessions. You project it and players scan it.
  • Printable PDF: download a paper version of the game to print. Try it on 5 games with the Basic plan and the Advanced plan, and with no limit on the Academic plan and Commercial plan.
  • Iframe on your website or blog: the game is played inside your site, without opening another tab.
  • Challenge with a Game Pin: a competitive environment with a 6-digit code and a score ranking.
  • Live Multiplayer Session: a live session, hosted by you from a screen, where everyone plays at the same time from their own devices. Available for Froggy Jumps.
  • Integration with educational platforms: Google Classroom, Microsoft Teams, Moodle, Canvas, and so on. The score reaches the gradebook automatically.

All the options are inside the game's Share box, accessible from My games (the share icon next to each published game) or from the game's own page.

Direct link

In the Share box, copy the game's link with the copy button. Paste it into email, messaging, a virtual classroom or wherever you need it. Your players just have to click it to start.

QR code

The Share box includes a QR code that links directly to the game. Click it to show it large, or download it to print it or paste it onto any material. Useful for class, events or anywhere you want players to open the game with their phone.

Printable PDF

There are two ways to download it: in the game's Share box (the Download section, next to the SCORM and HTML downloads) or from My games, in the game's Options menu (···), the Print option. Try it on 5 games with the Basic plan and the Advanced plan, and with no limit on the Academic plan and Commercial plan.

Iframe on a website

You'll find the iframe code below the link in the Share box. Copy it and paste it into the HTML of your page or blog. If your editor doesn't accept HTML directly, open it in code mode and paste it there.

To adjust the size, change the width and height attributes. With width="100%", the game takes up all the available width on any device.

If your site is a WordPress, you can use the free Embed Activities for Educaplay plugin: you paste the game's link into a block and it's embedded, just like the YouTube block. Without touching any HTML.

You'll find the details of the three approaches (iframe, WordPress plugin, HTML download) in the tutorial How to integrate Educaplay into a website.

Challenge with a Game Pin

Challenges are a competitive environment where several players play one or more of your games, trying to get the best score.

  1. In My games, open the game's Options menu (···) and select Create challenge.
  2. Choose one or more games, click Add and then Publish.
  3. Educaplay gives you a 6-digit Game Pin.

Your players go to game.educaplay.com (or click Game Pin in the Educaplay header) and type the code. Before starting they have to identify themselves: in Challenges, identification is always required.

In the Reports section you'll have a full report with the data of every game played in that Challenge.

Live Multiplayer Session

A Multiplayer Session turns your game into a live event: you host it from a screen and everyone plays at the same time from their devices, with timed questions and a real-time leaderboard. You create it with the Multiplayer Session button on each Froggy Jumps in My games, or from the Host Session banner on the game page. You have the full details in the tutorial Multiplayer Session: what it is and how it works.

Integration with educational platforms

If your players already use a learning management system, integrate the game directly. Two advantages over pasting a plain link:

  • The game automatically identifies the player with the name they have on the platform.
  • When the game ends, their score is automatically saved to the platform's gradebook.

Educaplay has native integrations with Google Classroom and with Microsoft Teams Classes. It is also compatible with the LTI and SCORM standards, which lets you integrate it into Moodle, Canvas, Blackboard and most educational platforms.

And if you work with eLysa, the LMS by ADR Formación (the company that develops Educaplay), you don't need to configure anything: Educaplay comes integrated natively and by default.

In the Help Center you have a specific tutorial for each one. With an Academic plan or Commercial plan, you can integrate your games as many times as you want. With the Basic plan and the Advanced plan you have 5 free uses to try the integrations.

Identifying players

Every play is saved, but to know who played each one your players need to identify themselves before starting; otherwise the play is recorded as Anonymous. With an Advanced plan, Academic or Commercial plan, you can turn on the Player identification as Required option in the game editor to stop anyone from playing without identifying themselves first.

In platform integrations and in Challenges, identification is automatic (or enforced) and there is always a record of the games.

Frequently asked questions

What's the fastest way to share a game with my students?

Copy the game's link from the Share box and send it to them by email or message, or post it in the virtual classroom.

Can I generate a QR code for the game?

Yes. The Share box has the game's QR code. Click it to see it large, or download it to print it or use it on any digital medium.

Can I embed the game in my website or blog?

Yes, by copying the iframe from the Share box and pasting it into your page. Change the width and height attributes to adjust it. If you use WordPress, you can also install the free Embed Activities for Educaplay plugin and paste just the link.

What is a Challenge and what is it for?

A Challenge is a competitive environment in which several players compete for the best score in one or more games. You create it in My games, by opening the game's Options menu (···) and choosing Create challenge; Educaplay gives you a 6-digit Game Pin and players go to game.educaplay.com. In Challenges, identification is always required.

Can I integrate my games into Google Classroom, Moodle or other platforms?

Yes. Educaplay has native integrations with Google Classroom and with Microsoft Teams Classes (education version) and is compatible with LTI and SCORM, which lets you integrate it into Moodle, Canvas, Blackboard and most educational platforms.

Do my players have to identify themselves for scores to be saved?

Not for them to be saved: unidentified plays are recorded as Anonymous. Yes, if you want to know who played each one. In the game editor you can set Player identification to Required so that nobody plays without identifying themselves first (requires an Advanced plan, Academic or Commercial). In Challenges and in platform integrations, identification is automatic.

What is a Multiplayer Session?

It is a live session, hosted by you from a screen, in which all players answer at the same time from their devices and compete for the best score. For now it is available for Froggy Jumps games. You have the full details in the tutorial Multiplayer Session: what it is and how it works.

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